bluflamingo (
bluflamingo.livejournal.com) wrote in
sg_five_things2009-02-05 01:12 pm
![[identity profile]](https://www.dreamwidth.org/img/silk/identity/openid.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
Prompt 64.01
Five times an SGC general almost quit (other than being blackmailed) because s/he just couldn’t handle these people any more
Participation is open to all. If this is your own prompt, you're free to write to it (please do!). Post your list as a comment to this post, adding additional comments if you exceed the character limit. It's OK to post as Anonymous, then come out later or not as you choose. Responses will be screened until February 16 to see what people come up with independently. You can still respond to the prompt after the February 16 unveiling.
General info and a place to ask questions: the comm 'welcome' post.
Technical-support questions: tech help.
Suggestions: the suggestion box.
To supply a new prompt: the open call for prompts.
Subject-line spoiler warnings for late-season SGA eps and the SG-1 movies, thanks!
February 16 is the official due date. If you're posting a response after the unveiling announcement on February 16, please copy the link to your comment, click on the 'set 64' tag, and reply to the post 'Set 64 Responses Unscreened' with the link to your new comment-response. That helps people find and read and comment on responses that weren't there when they cruised through right after the reveal. Pimp the link in your journal, too, if you want to let your flist know you've posted something new.
Participation is open to all. If this is your own prompt, you're free to write to it (please do!). Post your list as a comment to this post, adding additional comments if you exceed the character limit. It's OK to post as Anonymous, then come out later or not as you choose. Responses will be screened until February 16 to see what people come up with independently. You can still respond to the prompt after the February 16 unveiling.
General info and a place to ask questions: the comm 'welcome' post.
Technical-support questions: tech help.
Suggestions: the suggestion box.
To supply a new prompt: the open call for prompts.
Subject-line spoiler warnings for late-season SGA eps and the SG-1 movies, thanks!
February 16 is the official due date. If you're posting a response after the unveiling announcement on February 16, please copy the link to your comment, click on the 'set 64' tag, and reply to the post 'Set 64 Responses Unscreened' with the link to your new comment-response. That helps people find and read and comment on responses that weren't there when they cruised through right after the reveal. Pimp the link in your journal, too, if you want to let your flist know you've posted something new.
Five times General Landry almost quit because he just couldn’t handle these people any more
Then he looked back on his first week in command, in which various combinations of two members of the SGC’s premier team, the new guy, and an alien in leather: fought a holographic knight underground, made a race of powerful beings aware of Earth’s existence, came back to life after being burned alive, and then lead a scavenger hunt across the galaxy.
Suddenly, even ‘ready for the prospect of anything’ seemed like a wildly over-optimistic outlook.
*
2. SG-8 is known primarily for being the sane, normal, work-horse team. They may not be flashy, they may not stage daring rescues or bring home exciting toys, but they do the job and their missions never end with Hank having to explain away anything weird to the IOA.
Which is why he’s not especially pleased to be called down to the gate-room and find it filled with small, purple, fuzzy animals. He’s even less pleased to discover that their spit – and oh, do they spit – is an aphrodisiac. Actually, he could even deal with that, except that he has a gate-room full of guards who are now half-naked and frolicking amongst the small, fuzzy, purple animals. And SG-8.
When SG-8, previous most notable mission the time one of them was bitten by an iguana, is involved in alien animal derived sex acts, it’s definitely time to start thinking about retirement.
*
3. Hank has mixed feelings about Atlantis – the city, the existence of the expedition, the people who are out there. But they’re in a whole other galaxy, and content to be a law unto themselves, and he’s got enough to deal with with his own people, so he mostly doesn’t think about them too much.
Until they’re all pouring back into his gate-room, loaded down with bags, looking bewildered, some of them in tears, and probably tracking in muddy footprints to boot, all within 48 hours of someone mentioning they were coming. And they’ll need jobs, and somewhere to live, and chance to sort out all their stuff from the Daedalus, and, sure, they usually get glowing evaluations, but Hank does not need 200 people in his base, however brilliant or genetically enhanced they might be.
Not that he couldn’t handle them of course; it’s what he’s paid for, even if he doesn’t have a lot of marines. But in the two minutes it takes him to get down to the gate-room, Sheppard and Lorne are up on the ramp, directing traffic and giving orders, and people are going, even the scientists. Hank’s never been able to get a scientist to follow orders, not even the ones who are military geeks.
He doesn’t think about quitting – he’s still Sheppard’s superior, whatever anyone else might like to think – but he does think, for a second, that he’s glad he’s the one with the power to send them away.
Re: Five times General Landry almost quit because he just couldn’t handle these people any more
#3 is my favorite. I love Sheppard and Lorne being capable and awesome and how they have such a good rapport with the scientists :)
Re: Five times General Landry almost quit because he just couldn’t handle these people any more
I always love the possibilities of other gateteams getting into weird trouble too
It can't *all* be happening to SG1 - which is possibly more worrying than thinking that it is.
Re: Five times General Landry almost quit because he just couldn’t handle these people any more
Re: Five times General Landry almost quit because he just couldn’t handle these people any more
Re: Five times General Landry almost quit because he just couldn’t handle these people any more
(Anonymous) 2009-02-18 04:16 am (UTC)(link)i like that last part. landry thinking; "we just cleaned in here!"
Re: Five times General Landry almost quit because he just couldn’t handle these people any more
Yeah - if the entire expedition is going to come back and cause chaos, they could at least do it without making a mess :o)
Re: Five times General Landry almost quit because he just couldn’t handle these people any more
Re: Five times General Landry almost quit because he just couldn’t handle these people any more
I think it's either get used to it or quit, and he doesn't want to give them the satisfaction.